Concept 3.1 - Patch Notes


A new computer later and I am now back up and running. This is a pretty sizable QoL update for this game that majorly overhauls a few of the biggest pain points:


The Greenhouse

  • Replaced final challenge of the level with a new one after player feedback said original puzzle was inconsistent 
  • Reconstructed several challenges to allow for more movement 
  • Retextured lower half of level to differentiate from different sections of level
  • Several bug fixes related to collision on lower levels 


Extraterrestrial Defense

  • Changed the behavior of the cannons to be much friendly to the player 
  • Altered the placement of several projectiles and speeds to make challenges more consistent 
  • Rebuilt final area of level to give the player more space to move 


General

  • Can now access final two levels from the main menu, no longer need to complete remainder of game to play 
    • Progress in these levels will carry over into the main game if the player continues, and the dialogue will try it's best to account for it 
  • Gravity change checks should no longer "stack" 
  • Made a number of checkpoints automatically mark when crossing their plane 
  • Streamlined tutorial level to be quicker and more effective

Files

Concept - 3.1.zip 543 MB
Nov 22, 2021

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